All animation and visual elements were developed by me, with the exception of Gus; who was a preexisting model from last semester's group film (Gus' Dock), and was is used with permission from Shu Chai (Design Model texture) and Eduardo Dioses (Model, texture, Rigging)
The Biker was modeled in Maya, then brought into Zbrush to create the normal maps, and finally brought to Xsi for rigging and animation. The gallery model was created and lit in Xsi. All art work in the gallery were created by me.